OVERWATCH

“Match starts in 5… 4… 3… 2… 1… attack objective A.” Athena Says. The door drops and your team run out into the open. As you run across the map you come face to face with enemies. Bullets fly past you. Sombra appears out of nowhere to hack you and your heart skips a beat when you hear “Death from above.”

Overwatch was formed during the omnix crisis, very similar event to the terminator’s skynet events in the way that machines rise up and cause a huge war. Each country had their own way of trying to fight back against the omnix. For example, Germany created the crusader armour which Reinhart wears.

The problem was that a lot of the countries were losing the war. Overwatch was then created and won the war but in the years after the war they carried out black ops missions which were revealed and Overwatch was disbanded and told that taking up arms will be illegal.

One thing I really like about this game is the exterior back story that the game provides. The characters have short trailers that describes a bit of their back story and shows off their abilities. The trailers are really good because a lot of them include other characters and have been known to set up for future characters which creates a lot of theories in the community.

Each character has a lot of options to make their cosmetic appeal unique to each player including: skins, victory poses, highlight intros and gold weapons. A few of the skins are based around events and because of this are only available for a limited time.

This is mostly used in the games industry to get people to buy the skin or loot boxes but in Overwatch every time your profile levels up you get a loot box which is really good if you save up between events.

One thing I do like is that the loot boxes/ micro transactions don’t include game changing and OP items. It is purely cosmetic which means that you don’t go up against players who have just paid to win.

I’ve tested out just about every character and they are considerably different with their weapons and abilities. There are two snipers but they play very differently Ana, one of the original members of Overwatch, is a sniper type who damages enemies with her sniper but heals allies so is more of a support class character. Widowmaker is a damage type who has her sniper but also can do close range damage with her SMG.

Overall I really enjoyed the game due to the community on the Xbox being quite supportive to a new and noob player. There are many different maps which can be seen in the trailers and make the game seem less repetitive. There are a few different game modes which are quite random so it doesn’t end up being the same type of match the entire time.

There are lots of different types of characters so the chances are there will be something for everyone. I personally like stealth and bows/ long range so Hanzo was my starter character but since then I have played a lot of Sombra, the hacker and close range, and Symmetra, She uses turrets, a shield and a portal.

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